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 <title>Alea Iacta Est - </title>
 <link>http://www.aleaiactaest.com</link>
 <description></description>
 <language>en</language>
<item>
 <title>Transylvania Chronicles</title>
 <link>http://www.aleaiactaest.com/tc</link>
 <description>&lt;p&gt;Some things for the game.&lt;/p&gt;
</description>
 <category domain="http://www.aleaiactaest.com/taxonomy/term/5">World of Darkness</category>
 <pubDate>Tue, 22 Jun 2010 21:07:28 +0000</pubDate>
</item>
<item>
 <title>WoD Stuff</title>
 <link>http://www.aleaiactaest.com/wod</link>
 <description>&lt;p&gt;Resources and house rules, and so on.&lt;/p&gt;
</description>
 <category domain="http://www.aleaiactaest.com/taxonomy/term/5">World of Darkness</category>
 <pubDate>Thu, 05 Mar 2009 22:19:37 +0000</pubDate>
</item>
<item>
 <title>Bread and Circuses</title>
 <link>http://www.aleaiactaest.com/breadandcircuses</link>
 <description>&lt;p&gt;This section includes information about the latest instalment of my Fading Suns game.&lt;/p&gt;
</description>
 <category domain="http://www.aleaiactaest.com/taxonomy/term/6">Fading Suns</category>
 <pubDate>Tue, 19 Feb 2008 12:11:06 +0000</pubDate>
</item>
<item>
 <title>The Inestimable Fortunes of the Golden Bough</title>
 <link>http://www.aleaiactaest.com/goldenbough</link>
 <description>&lt;p&gt;The Inestimable Fortunes of the Golden Bough is a T&amp;eacute;kumel game, probably using some sort of Runequest/Call of Cthulu mash-up.</description>
 <category domain="http://www.aleaiactaest.com/taxonomy/term/7">Tékumel</category>
 <pubDate>Mon, 14 May 2007 08:16:24 +0000</pubDate>
</item>
<item>
 <title>Five Great Houses</title>
 <link>http://www.aleaiactaest.com/fivehouses</link>
 <description>&lt;p&gt;&lt;i&gt;The origin of the Malkavian known as Marcus is unclear. What is known is that he travelled extensively, collecting quite a coterie of friends and lovers, before arriving in London. Shortly after, around the turn of the 12th century, a strange plague swept the city, killing only the weakest of mortals but virtually all the Cainites; all except Marcus and his five companions.&lt;/p&gt;
</description>
 <category domain="http://www.aleaiactaest.com/taxonomy/term/5">World of Darkness</category>
 <pubDate>Thu, 30 Nov 2006 12:10:19 +0000</pubDate>
</item>
<item>
 <title>Tékumel</title>
 <link>http://www.aleaiactaest.com/tekumel</link>
 <description>&lt;p&gt;This section will remain small for the time being, since I don&#039;t run T&amp;eacute;kumel and while I&#039;d love to the list of things I&#039;d love to run is much longer than the list of things I&#039;ll get time to run, for the foreseeable future.&lt;/p&gt;
</description>
 <category domain="http://www.aleaiactaest.com/taxonomy/term/7">Tékumel</category>
 <pubDate>Tue, 26 Sep 2006 23:56:29 +0000</pubDate>
</item>
<item>
 <title>Noble Address</title>
 <link>http://www.aleaiactaest.com/node/48</link>
 <description>&lt;p&gt;&lt;i&gt;From a lesson given to the youngest children of Vice-Chancellor Peter Kraemer of the Academy of Reeves by Claudia Torensen, Daughter of The Count of Llian.&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;Noble men and women take etiquette and address very seriously, and knowing how to meet them and do business with them without offending them is a very important skill to any Guildsman who wants to do any work in Imperial or Noble space. Your father has asked me to give you something of a primer on the correct address for members of different Houses.&lt;/p&gt;
</description>
 <category domain="http://www.aleaiactaest.com/taxonomy/term/6">Fading Suns</category>
 <pubDate>Mon, 04 Sep 2006 12:17:23 +0000</pubDate>
</item>
<item>
 <title>Noble Ranks</title>
 <link>http://www.aleaiactaest.com/node/47</link>
 <description>&lt;p&gt;A substantial guide to addressing nobles appears elsewhere, and includes much of the information you might need for dealing with them. Here are a few slightly more game-oriented comments.&lt;/p&gt;
</description>
 <category domain="http://www.aleaiactaest.com/taxonomy/term/6">Fading Suns</category>
 <pubDate>Wed, 09 Aug 2006 12:34:16 +0000</pubDate>
</item>
<item>
 <title>Military Ranks</title>
 <link>http://www.aleaiactaest.com/node/45</link>
 <description>&lt;p&gt;This is the rank listing for Imperial legions. It&#039;s based mainly on previous non-noble forces, although some noble houses (most notably the Hazat) have been using a similar structure.&lt;br /&gt;
To the extent that they&#039;re useful, I will be adding charts of other forces to compare later. I won&#039;t be detailing enlisted ranks, since I don&#039;t see them having an impact on the game.&lt;/p&gt;
</description>
 <category domain="http://www.aleaiactaest.com/taxonomy/term/6">Fading Suns</category>
 <pubDate>Tue, 08 Aug 2006 10:21:48 +0000</pubDate>
</item>
<item>
 <title>Evil Rules</title>
 <link>http://www.aleaiactaest.com/node/38</link>
 <description>&lt;h3&gt;Meaner Addiction&lt;/h3&gt;

&lt;p&gt;In order to make the Drugs rules in the &lt;b&gt;BoVD&lt;/b&gt; more vicious, consider
the following change to the addiction rules.</description>
 <category domain="http://www.aleaiactaest.com/taxonomy/term/3">DnD</category>
 <pubDate>Wed, 19 Jul 2006 22:08:27 +0000</pubDate>
</item>
<item>
 <title>New Feats</title>
 <link>http://www.aleaiactaest.com/node/33</link>
 <description>&lt;p&gt;Many of the following are epic, and hence have
Character Level 21 as one of their prerequisites.&lt;/p&gt;</description>
 <category domain="http://www.aleaiactaest.com/taxonomy/term/3">DnD</category>
 <pubDate>Wed, 19 Jul 2006 21:52:46 +0000</pubDate>
</item>
<item>
 <title>On Metamagic</title>
 <link>http://www.aleaiactaest.com/node/32</link>
 <description>&lt;p&gt;At high levels (such as Glorious Few, the Epic Ravenloft game I seem to have
gotten myself into) some of the metamagic feats could be stacked in a
particularly devious and twisted way. The following are suggestions to referees
who wish to curb this; things put as &#039;recommendations&#039; should be considered DM
rulings for my games, other things are not (yet).&lt;/p&gt;</description>
 <category domain="http://www.aleaiactaest.com/taxonomy/term/3">DnD</category>
 <pubDate>Wed, 19 Jul 2006 21:50:07 +0000</pubDate>
</item>
<item>
 <title>RPG Articles</title>
 <link>http://www.aleaiactaest.com/node/24</link>
 <description>&lt;p&gt;Collected articles not specific to any campaign.&lt;/p&gt;
</description>
 <category domain="http://www.aleaiactaest.com/taxonomy/term/4">RPGs</category>
 <pubDate>Wed, 05 Jul 2006 09:15:15 +0000</pubDate>
</item>
<item>
 <title>Wounds and Vitality</title>
 <link>http://www.aleaiactaest.com/node/21</link>
 <description>&lt;p&gt;Those of you familiar with the d20 Star Wars, Stargate, Spycraft, Farscape or any of a number of others (including Unearthed Arcana for D&amp;amp;D), this system should be old news. However, the version I like to use is a little different to the UA version and most of the others (since the others don&#039;t have undead, for a start), so it is still worth reading through this document.&lt;/p&gt;
</description>
 <category domain="http://www.aleaiactaest.com/taxonomy/term/3">DnD</category>
 <pubDate>Tue, 04 Apr 2006 09:56:04 +0000</pubDate>
</item>
<item>
 <title>Epic Characters, Attack Bonuses and Saves</title>
 <link>http://www.aleaiactaest.com/node/20</link>
 <description>&lt;p&gt;The rules for epic characters (which have now made it into the SRD, to an
extent) say that the first twenty levels (or HD) contribute to the character&#039;s
base attack bonus and saves, and then the epic progression takes over. However,
this means that a fighter 20/wizard 20 gains a full attack bonus then goes on to
learn a full complement of spells, but a wizard 20/fighter 20 learns only feats
from his fighter levels and does not improve his combat, being forever stuck
with minimum attack bonus. Although the FAQ to the ELH specifically confirms
this, I do not think players should be penalised for the order in which they
took their classes (except for the differences at first level, which are not
affected by this house rule).&lt;/p&gt;</description>
 <category domain="http://www.aleaiactaest.com/taxonomy/term/3">DnD</category>
 <pubDate>Tue, 04 Apr 2006 09:45:51 +0000</pubDate>
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