Role: Tactical Chapter: Angels of Deliverance XP spent: 28200/28200 Rank: 7 (next rank at 33200 spent)

Characteristics

WSBSSTAgIntPerWPFel
Base405040504050504030
Total407040504570654045

Talents

TalentDescription
AmbidextrousNo penalty for off-hand actions (up from -20).
Astartes Weapon TrainingProficiency in almost all non-exotic weapons.
Bolter DrillGet an extra shot when burst-firing a bolt weapon.
Bulging BicepsNo penalty for firing an unbraced heavy weapon (up from -30).
CatfallReduces fall damage.
Combat Sense[House rule] Add Per bonus to initiative.
Deadeye Shot-10 BS for called shots (up from -20)
Heightened Senses (Hearing)+10 Per for hearing.
Heightened Senses (Sight)+10 Per for sight.
Hip ShootingFull Action: Full move plus single shot.
Killing StrikeDuring All-Out Attack, spend Fate Point to prevent dodge or parry.
MarksmanNo penalties for firing at long or extreme range (up from -10 and -30, respectively).
Mighty Shot+2 damage with ranged weapons.
Nerves of SteelReroll WP test for Pinning.
Orthoproxy+20 WP to resist mind control or interrogation.
Paranoia+2 Initiative; GM may make unannounced Awareness checks on your behalf.
Quick DrawFree Action: Ready pistol/basic ranged weapon or one-handed melee weapon.
Rapid ReloadHalve reload times.
Resistance (Psychic Powers)+10 to resist Psychic Powers.
Storm of IronFlamers and burst fire does double damage to Hordes.
Target SelectionShoot into melee without penalty (up from -20), and probably reduced chance to hit allies. Probably.
True GritHalve critical damage.
Two-weapon Wielder (Ballistic)Full Action: Fire both ranged weapons at -10 BS (including Ambidextrous)
Unarmed MasterUnarmed attacks do d10 damage and no longer have the Primitive quality.

Traits

TraitDescription
Unnatural Strength (x2)Double S bonus.
Unnatural Toughness (x2)Double T bonus.

Skills

Untrained advanced skills (i.e. those you cannot attempt) are not listed)

SkillCharacteristicTypeAdvancesTotal
AwarenessPer65Basic+10+1085
CarouseT50BasicUntrained25
CharmFel45BasicTrained45
Ciphers (Chapter)Int70AdvancedTrained70
ClimbS40BasicTrained40
CommandFel45BasicTrained45
ConcealmentAg45BasicTrained45
ContortionistAg45BasicUntrained22
DeceiveFel45BasicUntrained22
DodgeAg45Basic+1055
Drive (Ground Vehicle)Ag45AdvancedTrained45
EvaluateInt70BasicUntrained35
GamblePer65BasicTrained65
InquiryFel45BasicTrained45
IntimidateS40BasicTrained40
LiteracyInt70AdvancedTrained70
LogicInt70BasicTrained70
Lore: Common (Adeptus Astartes)Int70AdvancedTrained70
Lore: Common (Imperium)Int70AdvancedTrained70
Lore: Common (War)Int70AdvancedTrained70
Lore; Scholastic (Codex Astartes)Int70AdvancedTrained70
MedicaeInt70AdvancedTrained70
Navigation (Surface)Int70AdvancedTrained70
PilotAg45AdvancedTrained45
Pilot (Personal)Ag45AdvancedTrained45
ScrutinyPer65BasicTrained65
SearchPer65BasicTrained65
Silent MoveAg45BasicTrained45
Sleight of HandAg45AdvancedTrained45
Speak Language (High Gothic)Int70AdvancedTrained70
Speak Language (Low Gothic)Int70AdvancedTrained70
Speak Language (Native)Int70AdvancedTrained70
SurvivalInt70AdvancedTrained70
SwimS40BasicUntrained20
Tactics (Armoured)Int70AdvancedTrained70
Tactics (Assault)Int70AdvancedTrained70
Tactics (Defence)Int70AdvancedTrained70
Tactics (Recon)Int70AdvancedTrained70
Tech-UseInt70AdvancedTrained70
TrackingInt70AdvancedTrained70