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Evil RulesMeaner AddictionIn order to make the Drugs rules in the BoVD more vicious, consider the following change to the addiction rules. Currently, a character becomes addicted to a substance if they fail an initial fortitude save, after which addiction is much like a disease; characters take a saving throw each day (with a penalty if too much time has passed since the last dose) or take some ability damage, and after two consecutive successful saves, the character is free of addition. I recommend the following. After two successful saves, the character has loosened the hold the substance has on him. One week after that, he must once more make a save, or he will suffer the damage. This continues until the character passes two weekly saves in succession. Really mean referees may want to go to months next; the sequence could be extended indefinitely. Remember that a strong enough addiction should show in the way a character is played, and that ability damage, particularly Wisdom damage, can be roleplayed. Also, even when the physical effects are gone, the character probably still wants another fix. By Matthew at 2006-07-19 22:08 | DnD | printer-friendly version
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